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Weapons, cars, ships, planes, monsters, characters, dragons, is it also possible to do this with this tool? If so, is there a way to make a tutorial showing step by step how to install and implement this within Construct 3?

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This Editor is specifically designed to make buildings and levels for construct 3 Game projects. it's easy to used and implement in games.

However If you want to make complex designs like Weapons, cars, ships, planes, monsters, characters etc. I recommend using blender or any other 3D designing software that export in .gltf

Use the kindeyegames 3D object plugin to import it in your construct 3 projects.

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I suggest adding some basic instructions (e.g. use Key.txt to activate) and that it is a web app only (?). Then the other text files -I pasted them into a C3 project and it looks like they create some defaults (material into layout  and code into events). I did need to create Az3DShape object w/ Color and Material instance variables before pasting the code. Then the JSON export is a C3 save file, which I load via Ajax and Load Last Game from JSON. I got this far, but then I don't see the objects created in my test project (I do see the ajax loads the json data)

I like this method to add to an existing project.

I think you might also add a simple project file example too.

Here's my (failing) test project: https://sendgb.com/eIpnCxUJy6B

Sure I have to fix some bugs as well then I'll Add tutorial and instructions 

The json is the clipboard data you can directly paste into construct 3 layout

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In my test project above, I pasted code.txt into the event sheet and material.txt into the layout.

However, the saved file from the editor, the project.json file contents, won't be pasted into a layout, which I think makes sense since it is not in c3 clipboard format. It starts with: 

{"c3save":true,"version":1,"rt":

I'll wait a bit for the bug fix,  doc/tutorial.

I've updated the project also added video tutorial.
Thanks