Weapons, cars, ships, planes, monsters, characters, dragons, is it also possible to do this with this tool? If so, is there a way to make a tutorial showing step by step how to install and implement this within Construct 3?
This Editor is specifically designed to make buildings and levels for construct 3 Game projects. it's easy to used and implement in games.
However If you want to make complex designs like Weapons, cars, ships, planes, monsters, characters etc. I recommend using blender or any other 3D designing software that export in .gltf
Use the kindeyegames 3D object plugin to import it in your construct 3 projects.
I suggest adding some basic instructions (e.g. use Key.txt to activate) and that it is a web app only (?). Then the other text files -I pasted them into a C3 project and it looks like they create some defaults (material into layout and code into events). I did need to create Az3DShape object w/ Color and Material instance variables before pasting the code. Then the JSON export is a C3 save file, which I load via Ajax and Load Last Game from JSON. I got this far, but then I don't see the objects created in my test project (I do see the ajax loads the json data)
I like this method to add to an existing project.
I think you might also add a simple project file example too.
In my test project above, I pasted code.txt into the event sheet and material.txt into the layout.
However, the saved file from the editor, the project.json file contents, won't be pasted into a layout, which I think makes sense since it is not in c3 clipboard format. It starts with:
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Weapons, cars, ships, planes, monsters, characters, dragons, is it also possible to do this with this tool? If so, is there a way to make a tutorial showing step by step how to install and implement this within Construct 3?
This Editor is specifically designed to make buildings and levels for construct 3 Game projects. it's easy to used and implement in games.
However If you want to make complex designs like Weapons, cars, ships, planes, monsters, characters etc. I recommend using blender or any other 3D designing software that export in .gltf
Use the kindeyegames 3D object plugin to import it in your construct 3 projects.
I suggest adding some basic instructions (e.g. use Key.txt to activate) and that it is a web app only (?). Then the other text files -I pasted them into a C3 project and it looks like they create some defaults (material into layout and code into events). I did need to create Az3DShape object w/ Color and Material instance variables before pasting the code. Then the JSON export is a C3 save file, which I load via Ajax and Load Last Game from JSON. I got this far, but then I don't see the objects created in my test project (I do see the ajax loads the json data)
I like this method to add to an existing project.
I think you might also add a simple project file example too.
Here's my (failing) test project: https://sendgb.com/eIpnCxUJy6B
Sure I have to fix some bugs as well then I'll Add tutorial and instructions
The json is the clipboard data you can directly paste into construct 3 layout
In my test project above, I pasted code.txt into the event sheet and material.txt into the layout.
However, the saved file from the editor, the project.json file contents, won't be pasted into a layout, which I think makes sense since it is not in c3 clipboard format. It starts with:
{"c3save":true,"version":1,"rt":
I'll wait a bit for the bug fix, doc/tutorial.
I've updated the project also added video tutorial.
Thanks